about
I’m Maxime, visual artist, illustrator and film director.
Passionate about cinema, comics and video games, I started by making my first self-taught short films before joining the art and media school e|m|a Fructidor in Chalon sur Saône, from 2014 to 2019.
My work then developed itself through three mediums : drawing on the one hand, sculpture and video on the other.
I was looking to create imaginary landscapes to serve as backdrops for my films, and so I started making sculptures, some of which borrowed the codes of the model, the film set, and some of which were inspired by natural processes.
In 2017, I went to the art school in Kassel, Germany, as part of my Master’s degree, where I discovered and experimented with 2D animation and stop motion techniques and made my first animation short film called “Collapse”.
From 2019 to 2020 , after my Master’s degree I’m going to Kassel again to make my second animation short film “Expand”.
In 2021 I won the JUMP scheme, during which I work as a draughtsman in a multidisciplinary group that brings together music, theatre and the visual arts.
In the same year, I am doing an online training course with the STUDI school, entitled “Digital Marketing Manager”, which allows me to work as a digital and video communication assistant at the Jazz à Tours music school and for which I create the video content in real shots (interviews, recordings of concerts, musical residencies) for social networks and the web.
From January to March 2024, I made my first prototype of a video game, “Hostile Ground”, during a continuous training in the 3D real-time software Unity at Waide-Somme, the school of 2D-3D animation and video game.
I was able to discover and work on every step of the creation of a video game and a film, which allows me to have a double hat as a graphic designer and director with an overall vision of the production processes for these two areas and consolidate my desire to give life and concretize universes.
As passionate artist, I am working as an independent director on my third 2D animated short film “Invaded” in parallel with my job search in the field of Cinema (live action and 3D animation). To this end, I am starting a continuous training in 3D animation cinema, lasting 1 year, starting in September 2024 with the same objective of improving skills and working in the field that I am passionate about.